KOF: Maximum Impact Screens

Nastyman!

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KOF: Maximum Impact Screens

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Re: KOF: Maximum Impact Screens

Just like Street Fighter, all 2d fighting games should stay 2d. Because when you go 3d, the animation is smoothed out, and this is a bad thing, causing timing problems. I was good at all Street Fighters, but sucked at the 3d versions.

Graphically, I'd take 3d over 2d any day of the week, but there are some games that should stay 2d.

Looks like the Dreamcast could pull this game off without much problems.
 
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